06. The Cossack Provisional Government Collapses
06. The Cossack Provisional Government Collapses
Rochester heard the sound of gunfire, and amidst the explosions, he heard horns sounding.
As the artillery fire ceased, the attack began.
Judging from the situation, the Vistula Federation will not coordinate infantry and artillery fire, which is a good thing, as it means they will need to redeploy their firepower positions.
Just as Rochester had anticipated, many troops had emerged from their fortified underground bunkers and redeployed their machine guns.
Players were already itching to get started.
As the flare illuminated the scene, Rochester was able to see what the "Knight" was: a man in plate armor, wielding a greatsword, walking straight ahead, bullets deflecting him—magical technology.
Behind him were several cans, or more precisely, "KPzW-19 type automatic machine".
The Rochester Company's target was that group of canned goods.
Half a minute later, a dozen or so logistics soldiers brought over explosives and a number of grenades. "Commander Sokolov sent these to you. He said we need to blow up at least four of the canneries on the other side."
Upon hearing this, the players were taken aback. "Only four?"
From the other end of the trench, a booming voice rang out, "We have can-opening troops! Everyone, cover them as they open the cans!"
When Rochester turned around to discuss the strategy with the players, almost all ten players had already rushed out.
This scene stunned several veterans present. Is this right?
Illuminated by flares, ten new recruits, carrying explosive packs and grenades, charged forward without a trace of fear on their faces.
They even went directly for that "knight".
A veteran from another company shouted at Rochester, "Hey, what are your troops doing? Is this how you open cans?"
Rochester did not respond.
When the veteran saw that Rochester did not respond, he was about to call the group of recruits back when he saw what was happening. He was stunned when he saw that the group of soldiers appeared near the can in just a few seconds.
The most terrifying thing is that this speed was achieved while carrying several explosive charges.
Aren't you tired at all?
However, the most terrified at this moment were the soldiers of the "Vistula Federation". They had participated in many battles and had seen many such can-opening troops. Inexperienced can-opening troops usually charged in this way.
A few shots are enough to take him down.
The problem is that the soldier in front of him had been shot at least four times, but he was fine and could still run. Apart from being a little nervous, he didn't even show any fear on his face.
Is that correct?
In just one exchange, another soldier suddenly appeared in front of him, punching him hard in the face. After taking two bullets from his teammates, the soldier managed to snatch the gun back from his hand.
Then a rifle butt struck him in the face, and the enemy soldier immediately lost consciousness and passed out.
Holding the enemy weapon in his hand, Brother Qi said to his teammates, "Damn, this game lets you capture weapons? How do you put this weapon in the warehouse? Or do you have to give it to that NPC? Is it worth exchanging for merit points or something?"
Guo Ruhe slid over to Qitu Ge's side. "The damage in this game is a bit high. I almost died just now. Don't just stand there. I see your health bar isn't very good either. Avoid the fight and heal up."
Another flare was fired, illuminating the two of them.
The soldiers of the "Vistula Federation" just watched as two soldiers, covered in blood and chatting and laughing, stood there, each carrying a bomb.
The situation on the other end was similar.
At the location of the enemy "knight," one of Rochester's greenhorn recruits swung an entrenching tool he'd somehow acquired at the time, striking the "knight" on the head.
This move stunned the "knight" on the other side, but what confused him even more was that there were several green recruits following behind him. Their faces showed no fear of death, only a desire to make a name for themselves.
"Don't steal my kill, bro. I already died once last round, and I need the points to buy a resurrection. Don't steal it."
"I've died once before."
Although he couldn't understand the language spoken by the players, the "knight" wasn't worried. He was extremely confident in his combat abilities. Although he couldn't compare to soldiers from some mainstream countries equipped with magical weapons, he was invincible on this battlefield.
His magical armor was enough to withstand close-range rifle fire and long-range machine gun fire from the "Redvet Alliance". Although the enemy's machine guns could penetrate his armor at close range, the automatic mechanism would usually take out the enemy's machine gun emplacements behind him when he got close to the machine guns.
As long as the other side can't open the can, even a whole battalion of troops can't stop them.
"I admire your courage!"
An entrenching tool?
Even the best entrenching tool can smash through his helmet... armor...
"Uh...ah"
Suddenly, he felt a chill in his throat as hot liquid flowed from his neck. He could feel his neck guard being forcefully smashed open with an entrenching tool, the blade deeply embedded in his neck.
Then the pain struck.
The knight stared intently at the soldier before he died, and finally lost consciousness after hearing the soldier say, "Eat if you're hungry."
With a thud, the knight fell to the ground.
"Dead?"
"The knight is dead?"
Seeing the knight lying on the ground, the enemy soldiers all showed expressions of horror. "How could a knight be killed by an entrenching tool? His neck guard was clearly reinforced!"
"I knew those 'Britanians' were only willing to sell us their magical technology because there was a huge problem!"
What followed was a series of explosions, and several cans of food were sent to meet their maker by several soldiers after the knight's death.
The explosions echoed throughout the area, and almost all the soldiers saw several cans of food being destroyed at the same time.
This completely shattered the opponent's morale.
What began as a charge quickly turned into a rout. To be precise, it was the "Provisional Cossack Government," one of the coalition forces, that fled first—they turned back and ran into the bushes and woods.
And it rattled and cracked the branches in the woods.
This running, coupled with the opening of several cans in front of them, the knight being killed by an entrenching tool, and a significant collapse in morale.
Because it was nighttime and not suitable for pursuit, they began to clean up the battlefield after repelling the enemy.
Rochester also spent this time backstage counting the kills completed by the players.
Destroy four KPzW-19s and gain 400 reputation.
[Slay a "Knight" and gain 150 reputation.]
Currently, he has a total of [650] reputation points. Next, he will allocate merit points. With [650] reputation points, he has more resurrection opportunities. Currently, all players have [10] merit points. After thinking for a moment, Rochester temporarily set the merit points required for each player resurrection at [50]. After that, he will allocate merit points according to contribution.
At that moment, Guo Ruhe was quite happy looking at the [200] merits he had obtained and the price of one resurrection. This meant that he had four chances to resurrect. In addition, the most important thing was to clean up the battlefield.
Guo Ruhe really liked the game's loot system; you could basically pick up anything you could see. However, the lack of a time-space backpack limited the game's strength, so you had to plan what to take and what not to take.
According to the game's setting, there will likely be things like outposts and warehouses later on...
EBE